Okay, some quick primers on swoop racing. 41:27 is a tough time to beat you pretty much can't screw up at all. Except for Manaan, but that's only because it lagged so bad. If you played KOTOR 1, you'll remember all the swoop tracks were easy as sin. Or maybe I'm just really bad at swoop racing. I'm just thinking ahead in the game, and with the exception of the Handmaiden fight, this here might be the most difficult part I can remember. This swoop track is really hard for some reason. But c'mon, Ithorians are tough, right? Surely they can hold them off for a while. Have some tact.Ĭzerka has made their move and are now attacking the Ithorians. If you talk to Atton, he immediately notices. So now we have a few Light Side points under our belt. The Nameless One had amnesia Revan had amnesia the Exile doesn't, and is much harder to write for as a result. For example, the Exile remembers Bao-Dur from the Mandalorian Wars, so instead of saying something like, "Who's Bao-Dur?", you can pick a response that more accurately reflects the Exile as a character. One thing I like about the writing is that it acknowledges stuff the Exile knows, but the player doesn't. I know one who could help you find it, and a means by which you could travel to him." "I have heard that the ship you arrived on is missing, hidden somewhere on Telos. With these files in hand, the Telosian authorities are certain to expel Czerka from Telos and Citadel Station. His line was, "What? You're just going to set it free? Is that a good idea?", then, "Because it can lie.
![knights of the old republic stowaway knights of the old republic stowaway](https://static.wikia.nocookie.net/starwars/images/0/05/SWKOTOR7-FC.jpg)
Tiny bit of trivia, Atton was originally suppose to be saying Moza's lines. Unfortunately the droid ran amok and did some bad, bad things. Last time, we hijacked a droid to break into a computer mainframe for us. Part 8: Telos: Pimps, Strippers, and Murderers